@startuml
sprite $direction_down [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000004B800000000000000000000000
0000000000000000000000EFF30000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000000000FFF40000000000000000000000
0000000000000000018600FFF40394000000000000000000
00000000000000000AFF90FFF44FFF000000000000000000
00000000000000000AFFF9FFF9FFFF000000000000000000
000000000000000001CFFFFFFFFFF4000000000000000000
0000000000000000001DFFFFFFFF40000000000000000000
00000000000000000001DFFFFFF500000000000000000000
000000000000000000001DFFFF5000000000000000000000
0000000000000000000001DFF50000000000000000000000
000000000000000000000016300000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define WEATHER_DIRECTION_DOWN(_alias) ENTITY(rectangle,black,direction_down,_alias,WEATHER DIRECTION_DOWN)
!define WEATHER_DIRECTION_DOWN(_alias, _label) ENTITY(rectangle,black,direction_down,_label, _alias,WEATHER DIRECTION_DOWN)
!define WEATHER_DIRECTION_DOWN(_alias, _label, _shape) ENTITY(_shape,black,direction_down,_label, _alias,WEATHER DIRECTION_DOWN)
!define WEATHER_DIRECTION_DOWN(_alias, _label, _shape, _color) ENTITY(_shape,_color,direction_down,_label, _alias,WEATHER DIRECTION_DOWN)
skinparam folderBackgroundColor<<WEATHER DIRECTION_DOWN>> White
@enduml